12/5/2023 0 Comments Space 2 voice actorsThen after the credits were over, it became apparent this was far from over. I especially liked the scene before the ending credits rolled, as a sort of nudge to the ending of the first one. It ended when it should have before it started becoming redundant and left me hunry for more. Then at the end, the fever pitch of surviving through an impossible gauntlet of Necromorphs while being chased by a more steroid upped version of the regenerating one from the first game.īy the time it was done, i felt pleasantly drained and satisfied of it all. Though one of them at the church of Unitology was actually pretty damn disturbing, a shame the others never reached that level.Īt the middle, a visit to a certain location really unerved me to no end. The hallucinations of Nicole and such, those were a mixed bag for me, sometime they helped to create atmosphere and other times the dialogue just made me snicker at how corny it was. Shooting the enemies was again intense, terrifying and exhilirating at the same time with the theme of dismemberment being strong as ever. There were more guns, more suits and Isaac no longer being a silent protagonist at least for me helped become even more invested into him, since he was no longer a silent drone doing everything he was told but at times was the one making decisions on how to proceed. Their variety of them had also been increased with a vengeance, to address the lack of it from the first game. Even during moments of relative calmness i still could not escape the atmosphere of horror that carries over well from the first game, since this time Necromorphs were everywhere and in even greater numbers. Pacing of the game, is very intense and does not let up. I like that, instead of simply repeating the pacing and flow from the first game, they chose to throw you right into middle of the mess without a chance to breathe or collect your thoughts.īecause this was a sequel, it works since we already know what these things are and such. Where in the first game you arrived at Ishimura after the fact to sort out through what had happened, here you are right there as it has reached a fever pitch with no idea how or why it is happening. It was a vast improvement over the first one, though not without its missteps but we will get to those in time. I love this game, it is my favourite of the Dead space series. How does the same shit happen to the same guy twice?! Fuuuuuuuucck. So the race is on to find out how the Necromorphs are back since the red marker and hive mind were oblitirated on Aegis VII, as well as surviving the hell that is spreading not only through the Sprawl, but within Isaacs own mind as well. He contracted it during his contact with the Red Marker and its signal, and unless it is cured soon he will either die or go completely insane. She tells Clarke to meet her at a specific place in the Sprawl to escape the Necromorph hell that is spreading like wildfire throughout the station and also so he can receive a cure for his 'dementia', the source of the hallucinations and nightmares that are tearing apart his sense of reality. Worse, security personnel seem to be under orders to kill him on sight along with the other 'key subjects'.ĭuring his escape, he is contacted by Dana Delille who is the sistere of Franco, the one who got him out before being killed. Isaac manages to push him off and begins his escape from the facility as a Necromorph outbreak has somehow started and are killing everything in sight. He then finds himself lucid once more as he is being released from his confinement at the Sprawls medical facility by Franco Delille (From Dead Space Ignition, and no i won't be covering that one.) who tries to warn him that he is in great danger, before being impaled by one of those 'manta' like Necromorphs and being injected with the substance that begins turning his dying body into a Necromorph. and taken to the Titan Sprawl a colony and a mining station orbitting near Saturn.Ĭonstantly barraged by nightmares and hallucinations due to his exposure to the Red Marker, Isaac has lost his sense of reality and has no idea or memory of what has been happening for the past 3 years. Taking place 3 years after the events of Aegis VII and USG Ishimura, Isaac Clarke, after surviving the hell brought forth by the Red marker and Necromorphs it spawned was picked up by EarthGov. No real drama happened during its development or anything worthwhile to note, so there is nothing much to say here. Published by Electronic Arts and developed by Visceral games in 2011 for Xbox 360, PS3 and Windows.
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